文章目录
- world文件编写
-
- 物理属性设置
- model文件编写
- gazebo中提供的服务
world文件编写
<?xml version="1.0"?>
<sdf version='1.6'>
<world name=''>
<!-- basic tag -->
<physics>
</physics>
<scene>
</scene>
<light>
</light>
<!-- It is better to discribe the model in model file, and include the model file in <include> tag -->
<!-- e.g. -->
<include>
<uri>model://sea_usrface</uri>
<pose>0 0 0 0 0 0</pose>
</include>
</world>
</sdf>
这里要注意<uri>标签的使用:
In the package.xml of the package where you want to load the model (or just any package that gets loaded before your models are needed), declare the following export:
<export>
<!-- gazebo_ros_paths_plugin automatically adds these to GAZEBO_PLUGIN_PATH and GAZEBO_MODEL_PATH
when you so this inside the package.xml file.
You can then use URIs of type model://my_package/stuff. -->
<gazebo_ros gazebo_plugin_path="${prefix}/lib" gazebo_model_path="${prefix}/.." />
</export>
(The ${prefix} refers to the directory that package.xml is in.)
After doing this and loading the package (running a node from it? I don’t know exactly.), you are allowed to specify things like <uri>model://my_package/models/foo.dae</uri>. reference
物理属性设置
<physics name="default_physics" default="true" type="ode">
<max_step_size>0.01</max_step_size>
<real_time_factor>1</real_time_factor>
<real_time_update_rate>1000</real_time_update_rate>
<ode>
<solver>
<type>quick</type>
<iters>50</iters>
<sor>1.2</sor>
</solver>
</ode>
</physics>
下面逐个解释上面的标签:
<max_step_size>
这个参数指定了每个物理更新步骤的持续时间(秒)。
<real_time_factor>
<real_time_update_rate>
该参数以赫兹为单位指定每秒尝试的物理更新次数。如果这个数字设为0,它就会尽可能快地运行。注意,<real_time_update_rate>和<max_step_size>的乘积表示 the target <real_time_factor>,即模拟时间与实时的比率。
Gazebo官网对此部分的解释。
注意:
在三个参数是会动态调整的。
model文件编写
gazebo中提供的服务
/gazebo/set_model_state 和 /gazebo/get_model_state
/gazebo/reset_simulation
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